New Skills
As noted on the Skills Overview
Page, Burning
Wheel Gold provides most of the skills likely to be known by
characters in the Hârn.
However, a few additional skills are helpful to represent some aspects
of the Hârnic setting. particularly with regard to its guilded occupations.
These proposed new skills are listed below.
Embalming
Embalming |
Root: Agility |
Through the Embalming
skill, a character is able to prepare a corpse for burial or cremation
per cultural/religious norms. It is primarily a "Get a Job" skill. |
Obstacles: Concealing morbid
colors and smells, Ob. 2. Full mummification,
Ob. 4. |
FoRKs: Alchemy, Burial Rites |
Skill Type: Special |
Tools:Workshop |
Glazier
Glazier |
Root: Agility |
Through the Glazier
skill, a character is able to create glass from clay or sand. Using
specialized tools/techniques, the character may also shape, color,
or cut the glass. It is primarily a "Get
a Job" skill. |
Obstacles: Plain beads, Ob 1. Plain bottles, Ob.
2. Cathedral stained glass windows, Ob. 5. |
FoRKs: Potter, Appropriate Wises. |
Skill Type: Craftsman |
Tools: Workshop |
Perfumer
Perfumery |
Root: Perception |
The Perfumery skill is tested
when a character wishes to concoct perfumes, soaps, incense and
another aromatic mixtures. It is primarily a "Get
a Job" skill. |
Obstacles: Essential waters/oils, Ob 1. Ordinary
Perfume/Soap, Ob. 2. Fine Perfume or incense, Ob. 3. |
FoRKs: Alchemy, Appropriate Wises. |
Skill Type: Special |
Tools: Workshop |
Salter
Salter |
Root: Perception |
This skill is tested when
a character seeks to dry, pickle, cure, or otherwise preserve food using
salt, brine, or the like. It is primarily a "Get
a Job" skill. |
Obstacles: Pickles, Ob 1. Salt cod,
Ob. 2. Fine hams, Ob. 3. |
FoRKs: Cooking, Appropriate Wises. |
Skill Type: Craftsman |
Tools: Yes. Expendable |