Hârn's Barbarians

The forests and hills of Hârn are home to eighteen tribal nations with a total population of about 100,000.

More details can be found in the Hârn Barbarians supplement published by Columbia Games.


The Adherent Trait

Some of Hârn's tribes worship their own gods; others worship the gods of the civilized Pantheon (sometimes under different names). Characters from these tribes get the Adherent trait for the appropriate god(s) as cultural traits.


The Animistic Trait

Several Hârnic barbarian tribes are animistic. They believe that spirits dwell in all things-- trees, rocks, rivers, etc. Characters from these tribes get Animistic (Ct.) as a cultural trait instead of— or in addition to— Adherent.


The Totem Trait

Many of Hârn's tribal nations practice totemism. Characters from these tribes get Totem (Ct.) as a cultural trait. At the time the character is generated, the specific totem animal should be chosen and indicated on the character sheet (e.g. Wolf Totem, Crab Totem, Stag Totem, etc.)

Cultural Traits for Hârn's Barbarians

Hârn's tribal nations can be assigned distinctive cultural traits, based on the descriptions provided in the Hârn Barbarians publication. Below are suggestions for each nation.


Adaenum

As cultural traits, Adaenum characters get both the Adherent of Manaclir and Totem* traits. They also get 1-2 (GM/group discretion) of the following:

*Suggested totems include Gull, Crab, Seal, and Puffin.


Anoa

As cultural traits, Anoan characters get Adherent of K'orr (Ilvir) as well as 2-3 (GM/group discretion) of the following:


Bujoc

As cultural traits, Bujoc characters get the Totem* trait as well as 2-3 (GM/group discretion) of the following:

*Suggested totems for women include Crow, Frog, Fox, Kingfisher, Mountain Goat, Mouse, Owl, Squirrel, Vole, Wild Cat; suggested totems for men include Beaver, Eel, Fallow Deer, Perch, Pheasant, Rabbit, Roe Deer, Salmon, and Wild Pig.


Chelni

As cultural traits, Chelni characters get either the Animistic or Adherent of Sarajin traits as well as 2-3 (GM/group discretion) of the following:


Chymak

As cultural traits, Chymak characters get both the Adherent of Kualthurlu and Totem* traits as well as 1-2 (GM/group discretion) of the following:

*Coastal animals are recommended for Chymak totems.


Equani

As cultural traits, Equani characters get both Adherent of Equani/Kuboran/Urdu Gods and Animistic as well as 1-2 (GM/group discretion) of the following:


Gozyda

As cultural traits, Chymak characters get the Adherent of Oyinath trait as well as 2-3 (GM/group discretion) of the following:


Hodiri

As cultural traits, Hodiri characters get the Godless trait as well as 2-3 (GM/group discretion) of the following:


Kabloqui

As cultural traits, Kabloqui characters get the Animistic trait as well as 2-3 (GM/group discretion) of the following:


Kamaki

As cultural traits, Kamaki characters get the Adherent of Kamaki Gods trait. They also get 2-3 (GM/group discretion) of the following:


Kath

As cultural traits, Kath characters get the Totem trait as well as 2-3 (GM/group discretion) of the following:

*Suggested totems include Bear, Boar, Cougar, Eagle, Stag, and Wolf. Fox is not recommended as a totem, because of Kath beliefs about foxes.


Kubora

As cultural traits, Kuboran characters get Adherent of Equani/Kuboran/Urdu Gods as well as 2-3 (GM/group discretion) of the following:


Pagaelin

As cultural traits, Pagaelin characters get either Adherent of Saraen (Sarajin) or Adherent of the Walker (Naveh) as well as 2-3 (GM/group discretion) of the following:


Solori

As cultural traits, Solori characters get Adherent of Matasum as well as 2-3 (GM/group discretion) of the following:


Taelda

As cultural traits, Taelda characters get Adherent of Cothllynn as well as 2-3 (GM/group discretion) of the following:


Tulwyn

As cultural traits, Tulwyn characters get Adherent of Kekamar and Animistic as well as 1-2 (GM/group discretion) of the following:


Urdu

As cultural traits, Urdu characters get Adherent of Equani/Kuboran/Urdu Gods as well as 2-3 (GM/group discretion) of the following:


Ymodi

As cultural traits, Ymodi characters get the Adherent of Wajok and Totem* traits, as well as 1-2 of the following

*Suggested totems include Bear, Eagle, Fox, Hare, Mountain Goat, Otter, Salmon, Cougar, and Wolf.